The Dreamer Behind The Fight

Radosław Klasa
Founder & Studio Head

Radosław Klasa

Solo Vision. Global Execution.

Fighting Dreamers was founded on a simple premise: great games need champions. Operating out of Wrocław, Poland, a true city of potential, I provide the strategic core of the studio.

My journey started at 18 as an intern at Knights of U. Since then, I've scouted the industry from every angle: Lead Designer at Mousetrap Games, Creative Director at Idea+, Technical Designer at Sperasoft, and Head of Operations at Free Fall Entertainment. Now, it's time to build something new.

Internal Development

For our in-house IPs, Fighting Dreamers acts as the central hub. I hire, assemble, and direct specialized, internal development teams (1-10 people) tailored specifically to the needs of each project. This agile approach allows us to scale efficiently and focus purely on delivering unforgettable experiences.

Speaker At

I actively share insights on game production, community building, and technical design at premier industry events.

Community Built

Making games is a team sport. Building up juniors and outliers is in our studio's DNA. Here are the events I actively help organize:

Gamedevowe Pogaduchy

Gamedevowe Pogaduchy

Co-Creator

A community initiative gathering over 500 attendees annually across Poland to share knowledge and connect.

Cyberiada

Cyberiada

Organizer

Organizing panels, networking events, and local game jams to foster the next generation of developers.

TK Game Jam

TK Game Jam

Co-Organizer

One of the largest local game jams in Poland gathering over 200 attendees.

HGDC

HGDC

Organizer

Building and supporting the local developer community through networking events.

Kombajn

Kombajn

Organizer

Facilitating networking and game development events to bring the community closer together.